BENV2423 Real Time Interactive Environments
Monday, 14 October 2013
EXP 2 - Week 3: Breakable objexxxxxxxxxxxxxxxxx
This takes a little effort and time, but in the end it's worth it.
Dummy: Limit = 100
This means that after 100dmg it will break
Piece: mass = 200
entity
Gives it weight, and says that it's a thing
EXP 2 - Week 2: Bump maps and such
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