BENV2423 Real Time Interactive Environments

Monday, 14 October 2013

EXP 2 - Week 3: Breakable objexxxxxxxxxxxxxxxxx

This takes a little effort and time, but in the end it's worth it.

Dummy: Limit = 100 
This means that after 100dmg it will break

Piece: mass = 200
entity
Gives it weight, and says that it's a thing


Posted by Unknown at 22:54 No comments:
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EXP 2 - Week 2: Bump maps and such

Before

After



2nd test
Before
 After


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    • ►  November (2)
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      • EXP 2 - Week 3: Breakable objexxxxxxxxxxxxxxxxx
      • EXP 2 - Week 2: Bump maps and such
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